The original is one click away. Open original ↗
How Nico built 17 apps and sold two for $265,000
Executive overview
Nico quit a bank job at 19, locked himself in a hotel room, and taught himself to code in two months. He then shipped 17 apps in a year — most failed, two sold for a combined $265,000.
The pattern: validate fast with a hard deadline, get to first revenue before polishing, then scale the winners with paid ads.
Ship volume beats waiting for the right idea — small wins compound into big exits.
Idea selection criteria
- Perceived value: does solving this problem matter to people, or is it a minor inconvenience?
- Scale: must have a market beyond a handful of users
- Personal skills: can you build it yourself?
- Distribution: is there a profitable channel to reach users?
- Best ideas came from personal need — he built what he wanted to exist
Build process
- Set a hard deadline first — constraints force focus on what's essential
- Planning phase: list only essential features, cut everything else
- Source design ideas from Dribbble, Google Images, or generate interfaces with v0
- Prototype in Figma only for complex UIs; otherwise build directly and improve as you go
- Add SaaS boilerplate (auth, payments) as a reusable layer across projects
- Build the landing page as a sales pitch before optimising anything else
- Finish with SEO and mobile optimisation
Launch shortcuts
- Use no-code tools (e.g. Typeform) to capture data and payments before building a backend
- No automation, not scalable — but proves demand with real sales
- First sales signal is enough to justify building the proper product
MakeLogo.ai
- AI logo generator; one-time payment, packs of 5, 10, or 15 logo options
- Built and sold in ~6 months (November to March)
- Target: small entrepreneurs who didn't want to pay a designer but wanted something custom
- Sold on Acquire.com for $65,000 cash; total revenue including sales: ~$85,000
StartNote / TalkNote
- Voice-note-to-formatted-text app; started with one-time payments, switched to $6/year or $12/month subscription
- ~10,000 users
- Validated organically to $1,500 MRR before spending on ads
- Scaled with paid Facebook/Instagram ads; reached $77,000 in sales before selling for $200,000+
Paid ads strategy
- Search ads (Google, Bing): capture demand at the right moment
- Interruption ads (Facebook, Instagram): stop the scroll, lead with the problem, name the product late
- Organic-looking video ads outperform polished studio ads — a guy recording in his office converts better
- Spent $20–$100/day; kept budget low due to limited creative and support capacity
- Dedicated landing pages per audience segment drove the biggest growth
Selling on Acquire.com
- List the startup like a landing page — showcase it as a product
- Underprice intentionally to generate competing buyer interest
- Ego and urgency close deals: a buyer who doesn't want to lose to a competitor will move fast
- Acquire.com connects buyer and seller but does not handle the transaction — wire transfers are arranged independently
Tools and stack
- Nuxt (JavaScript framework) + Nuxt UI component library
- Cursor for AI-assisted coding
- v0 for generating UI interfaces
- Ahrefs for SEO
- feedbackwidget.co (self-built) for user feedback
- testit (self-built) for A/B testing and conversion optimisation
Advice for early builders
- Don't get emotionally attached to products
- Make technical prototypes quickly, then talk to users immediately
- Don't target $100,000 or even $10,000 on your first project — aim for your first dollar
- Compounding small wins beats waiting for a big opportunity
More like this — when you're ready for early access.
Join the waitlist for a personal account and content recommendations based on what you're working on.
No spam. Unsubscribe at any time.
You're on the list. We'll be in touch before launch.