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How to get and test startup ideas
Executive overview
Most founders wait for a great idea. The better move is to start with a problem you personally know.
Personal connection to a problem keeps you grounded when solutions fail and lets you judge whether a fix is even in the right ballpark. Once you have a problem worth pursuing, build an MVP fast, stay detached from it, and handpick your first users.
Fall in love with the problem, not the product.
Start with problems, not ideas
- Ideas invite instant grading. Problems invite exploration.
- Keep a problem book, not an idea book — log daily frustrations and things friends or family complain about.
- Personal connection to the problem sustains motivation when early solutions fail.
- Brainstorm problems with potential co-founders — good sessions reveal whether you think and build well together.
Find your unique angle
- Ask: do you understand something about this problem that others don't?
- Your edge doesn't require years of experience — a distinct perspective or personal insight is enough.
- Review previous attempts to solve the problem and check whether their angle differs from yours.
- This is your gut check: is this the right fit for you?
Build and release your MVP fast
- An MVP can be built and released in days or weeks.
- Don't fall in love with it — it will almost certainly solve the problem poorly at first.
- The MVP's job is to start the learning process, not to be something you're proud of.
- Release quickly; perfection is the enemy of feedback.
Handpick your initial users
- Don't optimise for volume — optimise for fit.
- Initial users must be willing to try an unpolished startup product.
- The problem must be genuinely important in their lives, not a minor inconvenience.
- Goal: find out if the product solves the problem for any group — not how many people sign up.
- The best startups filter early users heavily to ensure they're the right type of customer.
More like this — when you're ready for early access.
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