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VeeFriends: building a trading card game brand from scratch
Executive overview
Most IP brands are inherited or licensed. Gary Vaynerchuk is building one from zero, in public, starting with a trading card game called VeeFriends. The idea began in 2018 as a desk-toy concept to combat workplace misery, pivoted into NFTs, and is now a physical TCG with characters, animation, and a beta tournament circuit.
Character-driven IP is the long game; the tournament was proof the game works.
Origin of the idea
- Workplace misery DMs inspired a toy concept called Workplace Warriors in 2018
- COVID shelved the idea; NFTs revived it
- VeeFriends reframed the core theme: strangers → acquaintances → friends → family
- Described as "Sesame Street meets Pokémon" — character values wrapped in collectible IP
- Original hand-drawn characters have since been converted into production-ready form
VeeFriends as a brand
- Active outputs: TCG, animation, graded collectible cards, physical events
- Goal: a non-sports card brand recognised by millions
- Accountable Ant cited as the flagship character — accountability as the core cultural message
- Cards bridge web3 (NFT series) and physical collectibles in a single ecosystem
The inaugural tournament
- 52 competitors in a beta Compete & Collect tournament
- Winner received a one-of-one CTC Black Label graded champion card — the rarest VeeFriends card in existence
- 52 commemorative sample cards also distributed to all competitors
- Winner (Raul) opened 107 boxes to build his deck; pulled zero autos — the championship card replaced them
- Outcome validated game mechanics: losers immediately wanted a rematch
Earning vs. being given
- A 10-year-old asked for a YouTube sponsorship; Gary gave him $120 and a lesson instead
- Core point: shortcuts feel good at 10, hollow by 20
- Build subscribers by making videos people want to watch — not by chasing shout-outs
- Earned wins compound; given wins are spent fast
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